Fliper Pixel › Animation
Animations without drawing frames.
Upload a sprite, pick a movement and get a sprite sheet. Walk, idle, jump, attack, crouch, destroy or rotate.




How it works
- Upload your sprite (or pick one from your gallery).
- Choose the movement: walk, idle, jump, attack and others.
- Download the sprite sheet. The frame size is stored with it for your engine.
What you get
Seven movements
Walk, idle, jump, attack, crouch, destroy and rotate.
Sprite sheet output
One PNG strip, with the frame size saved so import is quick.
Works on your art
Animate characters you drew yourself or ones made in the Lab.
Cheaper than redoing it
Reuse the same character for every move; pay only for the animation.
FAQ
Does it keep my character looking the same?
The animation is built from your sprite, so the design carries over. Simple, clearly drawn sprites work best.
What file do I get?
A PNG sprite sheet. The frame size is saved with the asset so your engine knows how to slice it.
Can I use it in Godot?
Yes. Import the sheet into an AnimatedSprite2D and set the frame size, or ask the Fliper Studio AI to do it for you.
How much does it cost?
A fraction of a generated sprite. The exact price shows in credits before you start.
Animations without drawing frames.
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Characters
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Tilesets
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Image to pixel art
Turn any picture into game-ready pixel art, or snap an AI image to a true pixel grid.
3D low-poly
Generate low-poly 3D models from a text prompt and download GLB files for Godot, Unity or Blender.
MCP for Claude
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For Godot
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