Fliper Pixel › MCP for Claude

Pixel art inside your Claude chat.

Add the Fliper MCP server to the AI you already use. Ask for a sprite in plain words and get a PNG saved in your gallery, ready for your game.

pessoa pixel art sprite
Made with the Fliper Lab
espada pixel art sprite
Made with the Fliper Lab
bau pixel art sprite
Made with the Fliper Lab
gosma pixel art sprite
Made with the Fliper Lab

How it works

  1. Create your Fliper account and copy your API key (it starts with flp_) at fliperstudio.com/account. The 7-day trial costs US$1.
  2. In Claude Code run: claude mcp add --transport http fliper https://fliperstudio.com/mcp --header "Authorization: Bearer flp_YOUR_KEY". In Cursor or other clients, add the same URL with that header.
  3. Ask: "Generate a capybara knight sprite and save it". The sprite is generated, charged from your plan or credits, and kept in your gallery with an ID.

What you get

Free tools

Game guide, recipes, tested-piece search and the CC0 sprite Fair. No key needed.

Lab tools (paid)

Generate sprites, tiles, animations and 3D models; check the result; list your gallery; download an asset by ID.

Tested code pieces (paid)

GDScript modules that already passed tests in other games, ready to drop into a Godot 4 project.

One gallery everywhere

What you generate over MCP shows up in the Fliper Pixel app and in the Studio. Reuse any ID without paying again.

FAQ

Which clients work?

Any MCP client that supports remote HTTP servers and custom headers, such as Claude Code and Cursor. Check your client for the header option.

How is it billed?

Generations come out of your plan usage first, then your credits (1 credit is about US$0.01). The price appears before you generate.

Is anything free?

Yes: the guide, recipes, piece search and the free sprite fair need no key.

Where do my sprites go?

Into your Fliper gallery with an ID like lab_k3m9x2ab. You can download them, use them in the Studio or sell them in the store.

Pixel art inside your Claude chat.

Open the generator

More tools

Sprites

Type what you want and get a pixel-art sprite you can drop into Godot, Unity or any engine.

Characters

Generate pixel-art characters and enemies for your game from a text description, then animate them.

Animation

Animate your own pixel-art sprite: walk, idle, jump, attack and more.

Tilesets

Generate pixel-art tiles and tilesets for top-down and platformer levels.

Image to pixel art

Turn any picture into game-ready pixel art, or snap an AI image to a true pixel grid.

3D low-poly

Generate low-poly 3D models from a text prompt and download GLB files for Godot, Unity or Blender.

For Godot

Generate pixel-art sprites, animations and tiles, then use them in Godot 4.